

My name is Joshua Ader, I'm a multimedia artist who specializes in 3D art with a professional background in graphic design and motion design.
I currently run, TooEazyCG, the portal in the corner of the internet for beginner and intermediate level tutorials for creating 3D models and procedural materials in Blender. My tutorials and artwork have been shared and featured on many other community platforms such as YouTube, BlenderNation, Blender.Community Hub, ВК Видео, and ニコニコ.
I started my journey in computer graphics with 3D. As a teenager back in 2016, I was fascinated with the visuals a video game called Kirby Triple Deluxe. While other video games had much better graphics and visuals at the time, it was enough to get me wanting to create my own visuals in the world of 3D. As I was learning more about 3D modeling, I developed an interest for creating architecture visualization, weaponry, and anime stylized environments. Due to the constant change of visual styles, I ended up getting familiar with creating my own procedural materials within Blender's node editor (shader editor), as finding or creating the right texture maps to fit my needs was just too much of a challenge sometimes.
Overtime, I eventually started sharing my knowledge of 3D on the internet, under the online alias Josh Autumn. As I was looking at other tutorials, I sometimes had a difficult time trying to understand what was happening and why. Even some comment sections also had other people confused or lost. To resolve this issue, whilst also sharing my own personal knowledge, I created TooEazyCG as the Blender YouTube channel dedicated to beginners and intermediates.
Today, TooEazyCG provides tutorials for 3D modeling and material creation in Blender. These tutorials are created by not only me, but occasionally other artists such as Micah Matichuk, a great friend of mine in the multimedia space.
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